(Integer)
This property transfers a call to another control. See GotoNode.
(Channel as Integer) String
The PlugIn_Action property can be set by code to the action to be per�formed by the PlugIn defined in PlugInName, or to one of the pre-defined actions. This property is by default, which means no PlugIn is invoked.
The following wave editing methods are supported: AppendWave�File, CutWaveFile, InsertWaveFile, and OverwriteWaveFile. Each action causes the corresponding method of VBVFrame to be called.
(Channel as Integer) String
The PlugIn_Arg properties can be set by code. These arguments are passed to the PlugIn, and their meaning is specific to each PlugIn.
Pre-Defined Actions
The arguments for the pre-defined wave editing actions are as follows:
PlugIn_Arg1: FileName 1
PlugIn_Arg2: FileName2
PlugIn_Arg3: OutFileName
PlugIn_Arg4: Position1
PlugIn_Arg5: Position2
(Channel as Integer) String
The PlugInName property can be set by code to the COM ProgId of the ActiveX component to be executed. This property is by default, which means no PlugIn is invoked.
(Channel as Integer) String
The Value property can be set by code, and used subsequently in other controls to configure greetings and in other fields that accept Control names.
EXAMPLE
User1.Value(channel) = this is the result
If a PlugIn is invoked, the Value property contains the result returned by the PlugIn.